TH 303 – Scene Design 1

 

“TATTOO GIRL” by Naomi Iizuka

A Process for Set Design

 

 

Part 1 – Dimensional Exploration

 

What does the play feel like?

In response, make a gestural paper sculpture.

 

 

Part 2 – Committing to Text

 

What is the dynamic of each scene?

On the back of the index cards provided, write the scene number and a “tag” for a scene.

On the front, draw a visual analog for the scene.  What is the shape of the scene? What is the line weight for the scene? Etc.

Attach these analogs to a piece of paper – your color choice and arrangement is important.

Underneath or below your analog, make a blocking notation for the scene.  This will serve as a reminder to the dynamic between characters.

 

 

Part 3 – Specific Research

 

Find an image of an environment or of an architectural element that responds to your gestural sculpture.

 

 

Part 4 – Inspiration to Execution

 

Decide how you will use the visual information you have collected.

Below each item, detail what it informed/will inform.

Sculpture:

 

 

 

Analog:

 

 

 

Blocking Notation:

 

 

 

Environmental/Architectural Image:

 

 

 

 

Part 5 – Defining your Objective

 

You will be providing the actors with:

 

 

 

so they can:

 

 

 

in order for the audience to:

 

 

 

 

Part 6 – Design Meeting 2 – Expressing the Design Direction

Provide visuals that clearly indicate where the scene design is heading.  Be prepared to discuss three moments from the play, indicating how they will be staged.

 

Visuals can be pulled from process work and fleshed out with:

 

 

Part 7 – Final Presentation

Part 7 includes parts 1-6 compiled plus a finished model.  The design can be for our proscenium space, the black box, or a found space (note – you will have to investigate the dimensions yourself for a found space).  The finished model must have figures and should have appropriate proportions.  Color and texture may be “swatched” or may appear on the model itself.