TH 303 Scene Design 1
TATTOO GIRL by Naomi Iizuka
A Process for Set Design
Part 1 Dimensional Exploration
What does the play feel
like?
In response, make a gestural
paper sculpture.
Part 2 Committing to Text
What is the dynamic of each
scene?
On the back of the index
cards provided, write the scene number and a tag for a scene.
On the front, draw a visual
analog for the scene. What is the shape
of the scene? What is the line weight for the scene? Etc.
Attach these analogs to a
piece of paper your color choice and arrangement is important.
Underneath or below your
analog, make a blocking notation for the scene.
This will serve as a reminder to the dynamic between characters.
Part 3 Specific Research
Find an image of an
environment or of an architectural element that responds to your gestural
sculpture.
Part 4 Inspiration to Execution
Decide how you will use the
visual information you have collected.
Below each item, detail what
it informed/will inform.
Sculpture:
Analog:
Blocking Notation:
Environmental/Architectural
Image:
Part 5 Defining your Objective
You will be providing the
actors with:
so they can:
in order for the audience to:
Part 6 Design Meeting 2 Expressing the Design Direction
Provide visuals that clearly
indicate where the scene design is heading.
Be prepared to discuss three moments from the play, indicating how they
will be staged.
Visuals can be pulled from
process work and fleshed out with:
Part 7 Final Presentation
Part 7 includes parts 1-6
compiled plus a finished model. The
design can be for our proscenium space, the black box, or a found space (note
you will have to investigate the dimensions yourself for a found space). The finished model must have figures and
should have appropriate proportions.
Color and texture may be swatched or may
appear on the model itself.